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Levelling the Playing Field or Overstepping the Line? Regulatory Scrutiny of Microsoft's Activision Blizzard Acquisition

Writer's picture: Mahima HansogeMahima Hansoge

Microsoft's $68.7 billion acquisition of Activision Blizzard, creator of iconic franchises like Call of Duty, has redefined the gaming industry while igniting significant antitrust debates. Over nearly two years, the deal underwent intense review by major regulators, including the US Federal Trade Commission (FTC), the European Commission, and the UK’s Competition and Markets Authority (CMA).


Antitrust Laws: Balancing Competition and Innovation

Antitrust laws promote competition, prevent monopolistic practices, and protect consumers by ensuring no entity dominates the market. In gaming, these laws are especially relevant, as major acquisitions can reshape the competitive landscape. Microsoft's regulatory challenges across jurisdictions illustrate the complexity of applying these principles in a fast-evolving industry.


Regulatory Responses Across Jurisdictions


United States

The FTC, under Chair Lina Khan, expressed concerns over competition, focusing on Microsoft’s potential exclusivity of popular titles like Call of Duty. Despite commitments to keep these games available on rival platforms, the FTC sought to block the merger through legal action. 


Microsoft’s “litigating the fix” strategy—formalizing agreements with competitors like Nintendo—was key in a June 2023 federal trial. Judge Jacqueline Scott Corley ruled in Microsoft's favour, highlighting consumer benefits. Subsequent FTC appeals failed, effectively ending its challenge.


European UnionThe European Commission took a cooperative stance, securing agreements to ensure Call of Duty and other games remained widely accessible. The EU approved the deal in May 2023, focusing on game streaming services and Microsoft’s formal commitments to address competition concerns.


United Kingdom

The CMA initially blocked the deal in April 2023, citing game streaming dominance concerns. Microsoft revised its proposal, transferring streaming rights for Activision’s games to Ubisoft Entertainment for 15 years outside the EU. After further review, the CMA approved the deal in October 2023, allowing its completion.


Defining the Market: Who Competes with Whom?

Market definition was pivotal. Regulators like the FTC argued Microsoft’s control over Activision’s games could harm console gaming competition. However, this narrow view overlooked the broader industry landscape, where mobile gaming and emerging technologies like VR create diverse competitive dynamics.


Consumer Welfare vs. Competitor Protection

Antitrust traditionally prioritizes consumer welfare, focusing on potential harms like higher prices or reduced innovation. However, cases like this raise concerns about regulators prioritizing competitors over consumers. Microsoft’s commitments, including keeping Call of Duty on platforms like PlayStation for a decade, addressed competitive fears but underscored a shift toward speculative theories of harm.


The Broader Implications

This case reflects a global trend of increasing regulatory scrutiny on U.S. tech giants. Policies like the EU’s Digital Markets Act and the FTC's revised merger guidelines suggest a shift toward theoretical risks at the expense of innovation and consumer benefits.

The Microsoft-Activision merger serves as a test case for modern antitrust enforcement. Are regulators striking the right balance between fostering competition and supporting innovation, or are they overreaching? The outcome will shape the future of gaming and digital markets for years to come.


References and Further Reading:

  • How Microsoft Turned the Tide in Its Regulatory Fight Over Activision (The New York Times)

  • ‘Antitrust Scrutiny and Concessions: Unpacking Microsoft’s $68.7 Billion Acquisition of Activision Blizzard’ ( JDSUPRA)

  • ‘Microsoft’s $69 billion Activision Blizzard takeover approved by UK, clearing way for deal to close’ ( CNBC)

  • ‘Game Over or Game On? Regulatory Scrutiny of Microsoft’s Activision Acquisition and the Future of Gaming and Antitrust’ (CATO Institute )

  • ‘Microsoft’s massive Activision Blizzard deal gets global scrutiny’ (PBS)



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